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dc.contributor.authorIizuka, Satoshien_US
dc.contributor.authorEndo, Yukien_US
dc.contributor.authorKanamori, Yoshihiroen_US
dc.contributor.authorMitani, Junen_US
dc.contributor.editorJoaquim Jorge and Ming Linen_US
dc.date.accessioned2016-04-26T08:39:01Z
dc.date.available2016-04-26T08:39:01Z
dc.date.issued2016en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12850en_US
dc.description.abstractThis paper presents an efficient approach for generating weathering effects with detailed appearance variations in a single image. Previous approaches merely change chroma or reflectance of weathered objects, which is not sufficient for materials with detailed shading and texture variations, such as growing moss and peeling plaster. Our method propagates such detailed features via seamless patch-based synthesis driven by weathering degree distribution. Unlike previous methods, the weathering degrees are calculated efficiently using Radial Basis Functions even for materials with wide color variations. We use graph cut-based optimization to identify the most weathered region as a ''weathering exemplar'', from which we sample weathering patches. We demonstrate our method enables us to generate various types of detailed weathering effects interactively.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.titleSingle Image Weathering via Exemplar Propagationen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.sectionheadersImages & Geometryen_US
dc.description.volume35en_US
dc.description.number2en_US
dc.identifier.doi10.1111/cgf.12850en_US
dc.identifier.pages501-509en_US


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