dc.contributor.author | Hofmann, Lutz | en_US |
dc.contributor.author | Rieck, Bastian | en_US |
dc.contributor.author | Sadlo, Filip | en_US |
dc.contributor.editor | Jeffrey Heer and Heike Leitte and Timo Ropinski | en_US |
dc.date.accessioned | 2018-06-02T18:08:18Z | |
dc.date.available | 2018-06-02T18:08:18Z | |
dc.date.issued | 2018 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.uri | http://dx.doi.org/10.1111/cgf.13421 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf13421 | |
dc.description.abstract | In this paper, we present an approach to the topological analysis of four-dimensional vector fields. In analogy to traditional 2D and 3D vector field topology, we provide a classification and visual representation of critical points, together with a technique for extracting their invariant manifolds. For effective exploration of the resulting four-dimensional structures, we present a 4D camera that provides concise representation by exploiting projection degeneracies, and a 4D clipping approach that avoids self-intersection in the 3D projection. We exemplify the properties and the utility of our approach using specific synthetic cases. | en_US |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | CCS Concepts Human | |
dc.subject | centered computing → Visualization techniques | |
dc.subject | Applied computing → Mathematics and statistics | |
dc.title | Visualization of 4D Vector Field Topology | en_US |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.sectionheaders | Vector and Tensor Fields | |
dc.description.volume | 37 | |
dc.description.number | 3 | |
dc.identifier.doi | 10.1111/cgf.13421 | |
dc.identifier.pages | 301-313 | |