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dc.contributor.authorHa, Hyunhoen_US
dc.contributor.authorBaek, Seung‐Hwanen_US
dc.contributor.authorNam, Giljooen_US
dc.contributor.authorKim, Min H.en_US
dc.contributor.editorBenes, Bedrich and Hauser, Helwigen_US
dc.date.accessioned2020-10-06T16:54:05Z
dc.date.available2020-10-06T16:54:05Z
dc.date.issued2020
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14087
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14087
dc.description.abstractTo estimate appearance parameters, traditional SVBRDF acquisition methods require multiple input images to be captured with various angles of light and camera, followed by a post‐processing step. For this reason, subjects have been limited to static scenes, or a multiview system is required to capture dynamic objects. In this paper, we propose a simultaneous acquisition method of SVBRDF and shape allowing us to capture the material appearance of deformable objects in motion using a single RGBD camera. To do so, we progressively integrate photometric samples of surfaces in motion in a volumetric data structure with a deformation graph. Then, building upon recent advances of fusion‐based methods, we estimate SVBRDF parameters in motion. We make use of a conventional RGBD camera that consists of the colour and infrared cameras with active infrared illumination. The colour camera is used for capturing diffuse properties, and the infrared camera‐illumination module is employed for estimating specular properties by means of active illumination. Our joint optimization yields complete material appearance parameters. We demonstrate the effectiveness of our method with extensive evaluation on both synthetic and real data that include various deformable objects of specular and diffuse appearance.en_US
dc.publisher© 2020 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltden_US
dc.subjectInverse rendering
dc.subjectSVBRDF
dc.subject3D reconstruction
dc.titleProgressive Acquisition of SVBRDF and Shape in Motionen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersArticles
dc.description.volume39
dc.description.number6
dc.identifier.doi10.1111/cgf.14087
dc.identifier.pages480-495


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