Rendering Gigaray Light Fields
Abstract
We present a caching framework with a novel probability-based prefetching and eviction strategy applied to atomic cache units that enables interactive rendering of gigaray light fields. Further, we describe two new use cases that are supported by our framework: panoramic light fields, including a robust imaging technique and an appropriate parameterization scheme for real-time rendering and caching; and light-field-cached volume rendering, which supports interactive exploration of large volumetric datasets using light-field rendering. We consider applications such as light-field photography and the visualization of large image stacks from modern scanning microscopes.
BibTeX
@article {10.1111:cgf.12067,
journal = {Computer Graphics Forum},
title = {{Rendering Gigaray Light Fields}},
author = {Birklbauer, Clemens and Opelt, Simon and Bimber, Oliver},
year = {2013},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.12067}
}
journal = {Computer Graphics Forum},
title = {{Rendering Gigaray Light Fields}},
author = {Birklbauer, Clemens and Opelt, Simon and Bimber, Oliver},
year = {2013},
publisher = {The Eurographics Association and Blackwell Publishing Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.12067}
}