dc.contributor.author | Weng, Yanlin | en_US |
dc.contributor.author | Wang, Lvdi | en_US |
dc.contributor.author | Li, Xiao | en_US |
dc.contributor.author | Chai, Menglei | en_US |
dc.contributor.author | Zhou, Kun | en_US |
dc.contributor.editor | B. Levy, X. Tong, and K. Yin | en_US |
dc.date.accessioned | 2015-02-28T16:10:12Z | |
dc.date.available | 2015-02-28T16:10:12Z | |
dc.date.issued | 2013 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/cgf.12214 | en_US |
dc.description.abstract | In this paper we study the problem of hair interpolation: given two 3D hair models, we want to generate a sequence of intermediate hair models that transform from one input to another both smoothly and aesthetically pleasing. We propose an automatic method that efficiently calculates a many-to-many strand correspondence between two or more given hair models, taking into account the multi-scale clustering structure of hair. Experiments demonstrate that hair interpolation can be used for producing more vivid portrait morphing effects and enabling a novel example-based hair styling methodology, where a user can interactively create new hairstyles by continuously exploring a ''style space'' spanning multiple input hair models. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd. | en_US |
dc.title | Hair Interpolation for Portrait Morphing | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |