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dc.contributor.authorKim, Young Minen_US
dc.contributor.authorMitra, Niloy J.en_US
dc.contributor.authorHuang, Qixingen_US
dc.contributor.authorGuibas, Leonidasen_US
dc.contributor.editorB. Levy, X. Tong, and K. Yinen_US
dc.date.accessioned2015-02-28T16:12:22Z
dc.date.available2015-02-28T16:12:22Z
dc.date.issued2013en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/cgf.12225en_US
dc.description.abstractAdvances in 3D acquisition devices provide unprecedented opportunities for quickly scanning indoor environments. Such raw scans, however, are often noisy, incomplete, and significantly corrupted, making semantic scene understanding difficult, if not impossible. Unfortunately, in most existing workflows, scan quality is assessed after the scanning stage is completed, making it cumbersome to correct for significant missing data by additional scanning. In this work, we present a guided real-time scanning setup, wherein the incoming 3D data stream is continuously analyzed, and the data quality is automatically assessed. While the user is scanning an object, the proposed system discovers and highlights potential missing parts, thus guiding the operator (or an autonomous robot) as where to scan next. The proposed system assesses the quality and completeness of the 3D scan data by comparing to a large collection of commonly occurring indoor man-made objects using an efficient, robust, and effective scan descriptor. We have tested the system on a large number of simulated and real setups, and found the guided interface to be effective even in cluttered and complex indoor environments.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectCurveen_US
dc.subjectsurfaceen_US
dc.subjectsoliden_US
dc.subjectand object representationsen_US
dc.titleGuided Real-Time Scanning of Indoor Objectsen_US
dc.description.seriesinformationComputer Graphics Forumen_US


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  • 32-Issue 7
    Pacific Graphics 2013 - Special Issue

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