Browsing 35-Issue 1 by Subject "cloth animation"
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Anisotropic Strain Limiting for Quadrilateral and Triangular Cloth Meshes
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)The cloth simulation systems often suffer from excessive extension on the polygonal mesh, so an additional strain‐limiting process is typically used as a remedy in the simulation pipeline. A cloth model can be discretized ...