Browsing 36-Issue 8 by Subject "Animation"
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Building a Large Database of Facial Movements for Deformation Model‐Based 3D Face Tracking
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)We introduce a new markerless 3D face tracking approach for 2D videos captured by a single consumer grade camera. Our approach takes detected 2D facial features as input and matches them with projections of 3D features of ... -
Detail‐Preserving Explicit Mesh Projection and Topology Matching for Particle‐Based Fluids
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)We propose a new explicit surface tracking approach for particle‐based fluid simulations. Our goal is to advect and update a highly detailed surface, while only computing a coarse simulation. Current explicit surface methods ... -
Multi‐Variate Gaussian‐Based Inverse Kinematics
(© 2017 The Eurographics Association and John Wiley & Sons Ltd., 2017)Inverse kinematics (IK) equations are usually solved through approximated linearizations or heuristics. These methods lead to character animations that are unnatural looking or unstable because they do not consider both ...