Browsing Italian Chapter Conference 2020 - Smart Tools and Apps in computer Graphics by Subject "Human centered computing"
Now showing items 1-3 of 3
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A First Step Towards Cage-based Deformation in Virtual Reality
(The Eurographics Association, 2020)The advent of low cost technologies makes the use of immersive virtual environments more interesting for several application contexts. 3D models are largely used in such environments for providing feelings of immersion and ... -
Gamification Mechanics for Playful Virtual Reality Authoring
(The Eurographics Association, 2020)An increasing number of companies, businesses and educational institutions are becoming familiar with the term gamification, which is about integrating game elements into a non-playful context. Gamification is becoming ... -
Recognition, Modelling and Interactive Manipulation of Motifs or Symbols Represented by a Composition of Curves
(The Eurographics Association, 2020)In this work we introduce a method for the recognition, modelling and interactive manipulation of graphical motifs, symbols or artistic elements that are represented by a composition of plane curves. Our method bases on ...