Browsing Italian Chapter Conference 2020 - Smart Tools and Apps in computer Graphics by Subject "Humancentered computing"
Now showing items 1-1 of 1
-
Working with Volumetric Meshes in a Game Engine: a Unity Prototype
(The Eurographics Association, 2020)Volumetric meshes are useful assets in many different research and application fields, like physical simulations, FEM or IGA. In the last decade, the Computer Graphics community dedicated a lot of effort in studying and ...