Browsing EG UK Theory and Practice of Computer Graphics 2013 by Subject "I.3. 7 [Computer Graphics]"
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A Fast Inverse Kinematics Solver using Intersection of Circles
(The Eurographics Association, 2013)Inverse Kinematics (IK) calculates the joint angles of an articulated object so that its end effector can be positioned as desired. This paper presents an efficient IK method using a geometric solver based on the intersection ...