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dc.contributor.authorOwens, John D.en_US
dc.contributor.authorLuebke, Daviden_US
dc.contributor.authorGovindaraju, Nagaen_US
dc.contributor.authorHarris, Marken_US
dc.contributor.authorKrueger, Jensen_US
dc.contributor.authorLefohn, Aaron E.en_US
dc.contributor.authorPurcell, Timothy J.en_US
dc.date.accessioned2015-02-21T12:30:12Z
dc.date.available2015-02-21T12:30:12Z
dc.date.issued2007en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2007.01012.xen_US
dc.description.abstractThe rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computationally demanding tasks in a wide variety of application domains. In this report, we describe, summarize, and analyze the latest research in mapping general-purpose computation to graphics hardware.We begin with the technical motivations that underlie general-purpose computation on graphics processors (GPGPU) and describe the hardware and software developments that have led to the recent interest in this field. We then aim the main body of this report at two separate audiences. First, we describe the techniques used in mapping general-purpose computation to graphics hardware. We believe these techniques will be generally useful for researchers who plan to develop the next generation of GPGPU algorithms and techniques. Second, we survey and categorize the latest developments in general-purpose application development on graphics hardware.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleA Survey of General-Purpose Computation on Graphics Hardwareen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume26en_US
dc.description.number1en_US
dc.identifier.doi10.1111/j.1467-8659.2007.01012.xen_US
dc.identifier.pages80-113en_US
dc.description.documenttypestar


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