Show simple item record

dc.contributor.authorScholz, Volkeren_US
dc.contributor.authorEl-Abed, Saschaen_US
dc.contributor.authorSeidel, Hans-Peteren_US
dc.contributor.authorMagnor, Marcusen_US
dc.date.accessioned2015-02-23T09:12:06Z
dc.date.available2015-02-23T09:12:06Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01413.xen_US
dc.description.abstractWhile there are various commercial-strength editing tools available today for still images, object-based manipulation of real-world video footage is still a challenging problem. In this system paper, we present a framework for interactive video editing. Our focus is on footage from a single, conventional video camera. By relying on spatio-temporal editing techniques operating on the video cube, we do not need to recover 3D scene geometry. Our framework is capable of removing and inserting objects, object motion editing, non-rigid object deformations, keyframe interpolation, as well as emulating camera motion. We demonstrate how movie shots with moderate complexity can be persuasively modified during post-processing.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleEditing Object Behaviour in Video Sequencesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number6en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01413.xen_US
dc.identifier.pages1632-1643en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record