CubeCam: A Screen-space Camera Manipulation Tool
Abstract
We present CubeCam, an image-space camera manipulation widget that uses a projected cube to both visualize the relationship of the camera to the scene and as an interaction tool to change that camera. The cube geometry reflects the use of perspective lines by artists in order to establish the scene projection. We allow the user to interactively change the camera by changing the cube's projection in the image plane. We incorporate pie menus, ghosting, and a crossing-style interface to reduce mouse movement and make it simpler for novice users to learn and experiment with the interface. Finally, we provide a novel method for visualizing camera bookmarks.
BibTeX
@inproceedings {10.2312:COMPAESTH:COMPAESTH09:065-071,
booktitle = {Computational Aesthetics in Graphics, Visualization, and Imaging},
editor = {Oliver Deussen and Peter Hall},
title = {{CubeCam: A Screen-space Camera Manipulation Tool}},
author = {Sudarsanam, Nisha and Grimm, Cindy and Singh, Karan},
year = {2009},
publisher = {The Eurographics Association},
ISSN = {1816-0859},
ISBN = {978-3-905674-17-0},
DOI = {10.2312/COMPAESTH/COMPAESTH09/065-071}
}
booktitle = {Computational Aesthetics in Graphics, Visualization, and Imaging},
editor = {Oliver Deussen and Peter Hall},
title = {{CubeCam: A Screen-space Camera Manipulation Tool}},
author = {Sudarsanam, Nisha and Grimm, Cindy and Singh, Karan},
year = {2009},
publisher = {The Eurographics Association},
ISSN = {1816-0859},
ISBN = {978-3-905674-17-0},
DOI = {10.2312/COMPAESTH/COMPAESTH09/065-071}
}