dc.contributor.author | Shirazian, Pourya | en_US |
dc.contributor.author | Wyvill, Brian | en_US |
dc.contributor.author | Duprat, Jean-Luc | en_US |
dc.contributor.editor | Hank Childs and Torsten Kuhlen and Fabio Marton | en_US |
dc.date.accessioned | 2013-11-08T10:25:57Z | |
dc.date.available | 2013-11-08T10:25:57Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.isbn | 978-3-905674-35-4 | en_US |
dc.identifier.issn | 1727-348X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGPGV/EGPGV12/089-098 | en_US |
dc.description.abstract | In this research we tackle the problem of rendering complex models which are created using implicit primitives, blending operators, affine transformations and constructive solid geometry in a design environment that organizes all these in a scene graph data structure called BlobTree. We propose a fast, scalable, parallel polygonization algorithm for BlobTrees that takes advantage of multicore processors and SIMD optimization techniques available on modern architectures. Efficiency is achieved through the usage of spatial data structures and SIMD optimizations for BlobTree traversals and the computation of mesh vertices and other attributes. Our solution delivers interactive visualization for modeling systems based on BlobTree scene graph. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types | en_US |
dc.title | Polygonization of Implicit Surfaces on Multi-Core Architectures with SIMD Instructions | en_US |
dc.description.seriesinformation | Eurographics Symposium on Parallel Graphics and Visualization | en_US |