dc.contributor.author | Schäfer, Sebastian | en_US |
dc.contributor.author | Knopp, Christoph | en_US |
dc.contributor.author | Krömker, Detlef | en_US |
dc.contributor.editor | Isabel Navazo and Gustavo Patow | en_US |
dc.date.accessioned | 2013-11-08T10:18:24Z | |
dc.date.available | 2013-11-08T10:18:24Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.isbn | 978-3-905673-92-0 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/109-112 | en_US |
dc.description.abstract | Scientific illustrations play an important role in the paleontological domain and are complex illustrations that are manually drawn. The artist creates illustrations that feature common expressive painting techniques: outlines, both irregular and periodic stippling as well as an abstract shaded surface in the background. We present a semiautomatic tool to generate these illustrations from 3D-models in real-time. It is based on an extensible GPU-based pipeline to interactively render characteristic into image-layers that are combined in an image-editing fashion. The user can choose the techniques used to render each layer and manipulate its key aspects. Using 3D- and 2D-painting the artist can still interact with the result and adjust it to his or her liking. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.3 [Computer Graphics] | en_US |
dc.subject | Picture/Image Generation | en_US |
dc.subject | Display algorithms | en_US |
dc.title | Interactive Generation of (Paleontological) Scientific Illustrations from 3D-models | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference | en_US |