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dc.contributor.authorRovelo, Gustavoen_US
dc.contributor.authorAbad, Franciscoen_US
dc.contributor.authorCamahort, Emilioen_US
dc.contributor.editorIsabel Navazo and Gustavo Patowen_US
dc.date.accessioned2013-11-08T10:18:28Z
dc.date.available2013-11-08T10:18:28Z
dc.date.issued2012en_US
dc.identifier.isbn978-3-905673-92-0en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/141-150en_US
dc.description.abstractAugmented Reality (AR) applications have become more popular beyond the research laboratory due to recent technological breakthroughs in computer hardware and mobile devices. Users are starting to interact with virtual content mixed with real environments at their offices, homes, and schools using their mobile phones. For this growing market, developers have first to decide the platform in which they will develop the application (e.g. Apple iOS or Android). Then they must decide whether start writing the application from scratch using only platform native tools, or using one of the available Software Development Kits (SDKs), or using high-level authoring tools for the chosen platform. Besides, developers have to face different AR related issues according to the application's requirements: markers, barcodes or general image tracking, geolocation, efficient rendering of 3D objects, and designing a robust GUI for the target devices. To help developers and researchers to start writing mobile AR applications, this survey identifies the main features of several freeware and commercial SDKs and authoring tools.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectRemote Systemsen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectStanden_US
dc.subjectAlone Systemsen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectVirtual Realityen_US
dc.subjectI.3.8 [Computer Graphics]en_US
dc.subjectApplicationsen_US
dc.titleA Survey on Development Tools for Mobile Augmented Realityen_US
dc.description.seriesinformationSpanish Computer Graphics Conferenceen_US


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  • CEIG12
    ISBN 978-3-905673-92-0

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