Teaching Tool for Self-learning and Self-evaluation of Human Anatomy Using 3D Models of Human Bones
Abstract
In this research, it's going to introduce the process we have applied by development an application intended to students of Physioteraphy Studies, The proccess is divided by three sub-process: scanning bones, processing models and developing the software application. As a result, we have found a useful and user friendly desktop application which increases the knowledge of the students about the course of General Anatomy of the University of Jaén.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:CEIG:CEIG12:152-152,
booktitle = {Spanish Computer Graphics Conference},
editor = {Isabel Navazo and Gustavo Patow},
title = {{Teaching Tool for Self-learning and Self-evaluation of Human Anatomy Using 3D Models of Human Bones}},
author = {Pamos, Miguel Á. and Segura, Rafael},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-92-0},
DOI = {10.2312/LocalChapterEvents/CEIG/CEIG12/152-152}
}
booktitle = {Spanish Computer Graphics Conference},
editor = {Isabel Navazo and Gustavo Patow},
title = {{Teaching Tool for Self-learning and Self-evaluation of Human Anatomy Using 3D Models of Human Bones}},
author = {Pamos, Miguel Á. and Segura, Rafael},
year = {2012},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-92-0},
DOI = {10.2312/LocalChapterEvents/CEIG/CEIG12/152-152}
}