dc.contributor.author | Martínez, José Olmos | en_US |
dc.contributor.author | Romero, Francisco Ramos | en_US |
dc.contributor.author | Gonzalez, Carlos | en_US |
dc.contributor.editor | Isabel Navazo and Gustavo Patow | en_US |
dc.date.accessioned | 2013-11-08T10:18:31Z | |
dc.date.available | 2013-11-08T10:18:31Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.isbn | 978-3-905673-92-0 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/156-156 | en_US |
dc.description.abstract | The mobile devices has evolutioned quickly in the recent years. The Games industry realized the great potential of these devices and made many developments whose requirements makes devices reach their hardware limits so there is a need to improve performance. One way is to study different forms for efficient 3D models visualizations. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | I.3.3 [Computer Graphics] | en_US |
dc.subject | Picture/Image Generation | en_US |
dc.subject | Line and curve generation | en_US |
dc.title | Management of 3D Geometry on Portable Devices | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference | en_US |