Explicit Adaptive Tessellation based on re-parametrization on Graphics Hardware
Abstract
We propose to use an explicit function for adaptive tessellation of parametric curves and surfaces. This function behaves as a new parametrization from the surface domain (or curve domain) to the domain itself; it is build using information about derivatives and curvature: a fixed tessellation may be re-arranged in an adaptive tessellation, which takes care of those parts of the curve or surface which need to be tessellated more and those which may use a poorer tessellation. We show how to produce and how to use the kernel function with four example: a simple cubic curve, a spline curve, a cubic bezièr triangle and a cubic quadrilateral patch. For every example, we compare the fixed tessellation with the adaptive one: the number of vertexes used is always the same, but the points are re-arranged in a better way. At the end we show how to use commonly known forward differencing methods to evaluate both the explicit parametrization and the curve or surface; we also show how simply this method may be implemented on common graphics cards.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:ItalChap:ItalianChapConf2007:031-038,
booktitle = {Eurographics Italian Chapter Conference},
editor = {Raffaele De Amicis and Giuseppe Conti},
title = {{Explicit Adaptive Tessellation based on re-parametrization on Graphics Hardware}},
author = {Martinelli, Alessandro},
year = {2007},
publisher = {The Eurographics Association},
ISBN = {978-3905673-62-3},
DOI = {10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/031-038}
}
booktitle = {Eurographics Italian Chapter Conference},
editor = {Raffaele De Amicis and Giuseppe Conti},
title = {{Explicit Adaptive Tessellation based on re-parametrization on Graphics Hardware}},
author = {Martinelli, Alessandro},
year = {2007},
publisher = {The Eurographics Association},
ISBN = {978-3905673-62-3},
DOI = {10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/031-038}
}