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dc.contributor.authorBoi, Stefanoen_US
dc.contributor.authorSorrentino, Fabioen_US
dc.contributor.authorMarras, Stefanoen_US
dc.contributor.authorScateni, Riccardoen_US
dc.contributor.editorAndrea F. Abate and Michele Nappi and Genny Tortoraen_US
dc.date.accessioned2013-10-31T09:24:46Z
dc.date.available2013-10-31T09:24:46Z
dc.date.issued2011en_US
dc.identifier.isbn978-3-905673-88-3en_US
dc.identifier.urihttp://dx.doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2011/041-046en_US
dc.description.abstractRecently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D models are quite rare. The goal of this work is to build an application that allows the user to see the virtual three-dimensional representations of their friends and interact with them. The main challenge is to achieve results similar to those that a computer would produce, optimizing the process to deal with the constraints due to the technology used. Since there are no similar mobile applications, this work will make possible to create a base onto which realizing applications that have customized 3D models as a common feature.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Image processing-Warping, Keywords:Android, 3D Head models, Real-time texturing, Photoen_US
dc.title3D-ize U! A Real-time 3D Head-model Texture Generator for Androiden_US
dc.description.seriesinformationEurographics Italian Chapter Conference 2011en_US


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