GPU-based Evaluation of Boolean Operations on Triangulated Solids
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Date
2006Author
Ogayar, Carlos Javier
Feito, Francisco R.
Segura, Rafael J.
Rivero, Marilina
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This paper presents a robust method for evaluating boolean operations on triangle meshes. It is based on a fast and reliable point-in-solid algorithm that works with B-Rep representations. With this method, several boolean operations can be performed with almost the same processing cost as a single boolean operation. Moreover, the presented approach can take advantage of the modern programable graphics hardware.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:siacg:siacg06:121-130,
booktitle = {SIACG 2006: Ibero-American Symposium in Computer Graphics},
editor = {Pere Brunet and Nuno Correia and Gladimir Baranoski},
title = {{GPU-based Evaluation of Boolean Operations on Triangulated Solids}},
author = {Ogayar, Carlos Javier and Feito, Francisco R. and Segura, Rafael J. and Rivero, Marilina},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-60-6},
DOI = {10.2312/LocalChapterEvents/siacg/siacg06/121-130}
}
booktitle = {SIACG 2006: Ibero-American Symposium in Computer Graphics},
editor = {Pere Brunet and Nuno Correia and Gladimir Baranoski},
title = {{GPU-based Evaluation of Boolean Operations on Triangulated Solids}},
author = {Ogayar, Carlos Javier and Feito, Francisco R. and Segura, Rafael J. and Rivero, Marilina},
year = {2006},
publisher = {The Eurographics Association},
ISBN = {3-905673-60-6},
DOI = {10.2312/LocalChapterEvents/siacg/siacg06/121-130}
}