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dc.contributor.authorKuster, Claudiaen_US
dc.contributor.authorPopa, Tiberiuen_US
dc.contributor.authorZach, Christopheren_US
dc.contributor.authorGotsman, Craigen_US
dc.contributor.authorGross, Markusen_US
dc.contributor.editorPeter Eisert and Joachim Hornegger and Konrad Polthieren_US
dc.date.accessioned2013-10-31T11:48:35Z
dc.date.available2013-10-31T11:48:35Z
dc.date.issued2011en_US
dc.identifier.isbn978-3-905673-85-2en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/VMV/VMV11/017-024en_US
dc.description.abstractWe describe FreeCam - a system capable of generating live free-viewpoint video by simulating the output of a virtual camera moving through a dynamic scene. The FreeCam sensing hardware consists of a small number of static color video cameras and state-of-the-art Kinect depth sensors, and the FreeCam software uses a number of advanced GPU processing and rendering techniques to seamlessly merge the input streams, providing a pleasant user experience. A system such as FreeCam is critical for applications such as telepresence, 3D video-conferencing and interactive 3D TV. FreeCam may also be used to produce multi-view video, which is critical to drive newgeneration autostereoscopic lenticular 3D displays.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-Line and curve generationen_US
dc.titleFreeCam: A Hybrid Camera System for Interactive Free-Viewpoint Videoen_US
dc.description.seriesinformationVision, Modeling, and Visualization (2011)en_US


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  • VMV11
    ISBN 978-3-905673-85-2

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