Discrete Shells
Abstract
In this paper we introduce a discrete shell model describing the behavior of thin flexible structures, such as hats, leaves, and aluminum cans, which are characterized by a curved undeformed configuration. Previously such models required complex continuum mechanics formulations and correspondingly complex algorithms. We show that a simple shell model can be derived geometrically for triangle meshes and implemented quickly by modifying a standard cloth simulator. Our technique convincingly simulates a variety of curved objects with materials ranging from paper to metal, as we demonstrate with several examples including a comparison of a real and simulated falling hat.
BibTeX
@inproceedings {10.2312:SCA03:062-067,
booktitle = {Symposium on Computer Animation},
editor = {D. Breen and M. Lin},
title = {{Discrete Shells}},
author = {Grinspun, Eitan and Hirani, Anil N. and Desbrun, Mathieu and Schröder, Peter},
year = {2003},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {1-58113-659-5},
DOI = {10.2312/SCA03/062-067}
}
booktitle = {Symposium on Computer Animation},
editor = {D. Breen and M. Lin},
title = {{Discrete Shells}},
author = {Grinspun, Eitan and Hirani, Anil N. and Desbrun, Mathieu and Schröder, Peter},
year = {2003},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {1-58113-659-5},
DOI = {10.2312/SCA03/062-067}
}