dc.contributor.author | Gi, Yong Jea | en_US |
dc.contributor.author | Park, Young Sup | en_US |
dc.contributor.author | Seo, Sang Hyun | en_US |
dc.contributor.author | Yoon, Kyoung Hyun | en_US |
dc.contributor.editor | Marinos Ioannides and David Arnold and Franco Niccolucci and Katerina Mania | en_US |
dc.date.accessioned | 2014-01-31T15:14:06Z | |
dc.date.available | 2014-01-31T15:14:06Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.isbn | 3-905673-42-8 | en_US |
dc.identifier.issn | 1811-864X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VAST/VAST06/025-030 | en_US |
dc.description.abstract | This paper proposes a new method of simulating colored paper mosaic using computer graphics technologies. This new method focuses on two problems that need to be taken care of in order to simulate colored paper mosaic. The first one is tile generation and the other one is tile arrangement. To get similar result in real art work, we create colored paper object with simple structure. Then, we generate torn colored paper tile by applying voronoi diagram and others to colored paper object. At last, we come up with result images by arranging torn colored paper tile appropriately according to energy function. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: colored paper mosaic, colored paper tile generation, and arrangement | en_US |
dc.title | Mosaic Rendering using Colored Paper | en_US |
dc.description.seriesinformation | VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage | en_US |