Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data
Abstract
Lately, new methods for the acquisition of time-varying, volumetric data for photo-realistic rendering of semitransparent, volumetric phenomena like fire and smoke have been developed. This paper presents a wavelet-coding and rendering approach for these volumetric sequences that exploits spatial as well as temporal coherence in the data. A space partitioning tree allows for efficient storage and real-time rendering of dynamic, volumetric data on common PC hardware.
BibTeX
@inproceedings {10.2312:VG:VG05:083-090,
booktitle = {Volume Graphics 2005},
editor = {Klaus Mueller and Thomas Ertl and Eduard Groeller},
title = {{Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data}},
author = {Ahrenberg, Lukas and Ihrke, Ivo and Magnor, Marcus},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-8376},
ISBN = {3-905673-26-6},
DOI = {10.2312/VG/VG05/083-090}
}
booktitle = {Volume Graphics 2005},
editor = {Klaus Mueller and Thomas Ertl and Eduard Groeller},
title = {{Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data}},
author = {Ahrenberg, Lukas and Ihrke, Ivo and Magnor, Marcus},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1727-8376},
ISBN = {3-905673-26-6},
DOI = {10.2312/VG/VG05/083-090}
}