Image Based Proximate Shadow Retargeting
Date
2018Author
Casas, Llogari
Fauconneau, Matthias
Kosek, Maggie
Mclister, Kieran
Mitchell, Kenny
Metadata
Show full item recordAbstract
We introduce Shadow Retargeting which maps real shadow appearance to virtual shadows given a corresponding deformation of scene geometry, such that appearance is seamlessly maintained. By performing virtual shadow reconstruction from un-occluded real shadow samples observed in the camera frame, we recover the deformed shadow appearance efficiently. Our method uses geometry priors for the shadow casting object and a planar receiver surface. Inspired by image retargeting approaches [VTP10] we describe a novel local search strategy, steered by importance based deformed shadow estimation. Results are presented on a range of objects, deformations and illumination conditions in real-time Augmented Reality (AR) on a mobile device. We demonstrate the practical application of the method in generating otherwise laborious in-betweening frames for 3D printed stop motion animation.
BibTeX
@inproceedings {10.2312:cgvc.20181206,
booktitle = {Computer Graphics and Visual Computing (CGVC)},
editor = {{Tam, Gary K. L. and Vidal, Franck},
title = {{Image Based Proximate Shadow Retargeting}},
author = {Casas, Llogari and Fauconneau, Matthias and Kosek, Maggie and Mclister, Kieran and Mitchell, Kenny},
year = {2018},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-071-0},
DOI = {10.2312/cgvc.20181206}
}
booktitle = {Computer Graphics and Visual Computing (CGVC)},
editor = {{Tam, Gary K. L. and Vidal, Franck},
title = {{Image Based Proximate Shadow Retargeting}},
author = {Casas, Llogari and Fauconneau, Matthias and Kosek, Maggie and Mclister, Kieran and Mitchell, Kenny},
year = {2018},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-071-0},
DOI = {10.2312/cgvc.20181206}
}