Show simple item record

dc.contributor.authorXu, Jianfengen_US
dc.contributor.authorTakagi, Koichien_US
dc.contributor.authorKawada, Ryoichien_US
dc.contributor.editorH. P. A. Lensch and S. Seipelen_US
dc.date.accessioned2015-07-09T10:00:50Z
dc.date.available2015-07-09T10:00:50Z
dc.date.issued2010en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egsh.20101054en_US
dc.description.abstractTo enrich the music experience, automatic generation of a CG music visualizer is attracting more and more attention, where 3D animation is composed to synchronize with the music using motion capture data. In this paper, we present a novel approach for the above purpose, where both beat and intensity are employed to synchronize the motion with the music.We extend the conventional unstructured motion graphs to structured motion graphs (called weighted motion graphs) using motion beat and intensity, where a best path is searched by dynamic programming to obtain beat-level synchronization. Our objective function is designed for the following three aspects: motion quality, cost from beat synchronization, and cost from intensity synchronization. Our experiments with a user study demonstrate that the proposed approach can effectively generate attractive animations for music synchronization with much less computational cost than the state-of-the-art alternative.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAutomatic Composition of Motion Capture Animation for Music Synchronizationen_US
dc.description.seriesinformationEurographics 2010 - Short Papersen_US
dc.description.sectionheadersImages, Geometry, and Musicen_US
dc.identifier.doi10.2312/egsh.20101054en_US
dc.identifier.pages85-88en_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record