A VLSI Chip for Ray Tracing Bicubic Patches
dc.contributor.author | Bouatouch, Kadi | en_US |
dc.contributor.author | Saouter, Yannick | en_US |
dc.contributor.author | Candela, Jean Charles | en_US |
dc.date.accessioned | 2015-10-05T07:56:07Z | |
dc.date.available | 2015-10-05T07:56:07Z | |
dc.date.issued | 1989 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egtp.19891008 | en_US |
dc.description.abstract | This paper deals with the integration of a VLSI chip dedicated to ray tracing bicubic patches. A recursive subdivision algorithm is embedded in this chip. The recursion stops when the termination conditions are met. A software implementation allowed for the determination of key parameters which influenced the choice of the proposed chip' architecture. Only some modules of the chip are, at the present time, simulated and laid out, the rest is being implemented. A detailed description of the chip' modules is given. | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | A VLSI Chip for Ray Tracing Bicubic Patches | en_US |
dc.description.seriesinformation | EG 1989-Technical Papers | en_US |
dc.identifier.doi | 10.2312/egtp.19891008 | en_US |
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EG1989 Proceedings (Technical Papers)