Hierarchical Texture Synthesis on 3-D Surfaces
Abstract
This paper presents a new method for synthesizing hierarchical textures on 3-D surfaces. This method utilizes both a mapping technique for rendering the macroscopic structure on the surface and a generalization of the direct 3-D microscopic synthesis algorithms (presented in earlier publications) for generating a homogeneous texture inside each pattern. To produce the macroscopic structure on the 3-D shape a new mapping technique is proposed. With this technique patterns distortion is minimized locally. Finally a solution to the aliasing problem adapted to our mapping is given.
BibTeX
@inproceedings {10.2312:egtp.19891019,
booktitle = {EG 1989-Technical Papers},
editor = {},
title = {{Hierarchical Texture Synthesis on 3-D Surfaces}},
author = {Bennis, Chakib and Gagalowicz, Andre},
year = {1989},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19891019}
}
booktitle = {EG 1989-Technical Papers},
editor = {},
title = {{Hierarchical Texture Synthesis on 3-D Surfaces}},
author = {Bennis, Chakib and Gagalowicz, Andre},
year = {1989},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19891019}
}