Variable-Radius Blending by Using Gregory Patches in Geo- metric Modeling
Abstract
Blending surfaces, which connect two curved surfaces smoothly, often appear in geometric modeling. Many of the blending surfaces are variable-radius blends. Variableradius blending surfaces are very important in the design process, but it is difficult to generate such surfaces with existing geometric modelers. This paper proposes a new method to generate variable-radius blends. Instead of the popular rolling-ball method, we adopt “sliding-circle” blending. A circle slides on two curved surfaces so that the circle is perpendicular to a specified control curve, and its trajectory defines a blending surface. A variable-radius blend can be generated if the radius of the circle changes smoothly. In our method, the shape of the variable-radius blend is represented by Gregory patches. The Gregory patch is an extension of a Bezier patch and two Gregory patches can be connected together with tangential continuity. The characteristics of the Gregory patch are suitable for representing blending surfaces with geometric modelers.
BibTeX
@inproceedings {10.2312:egtp.19911038,
booktitle = {EG 1991-Technical Papers},
editor = {},
title = {{Variable-Radius Blending by Using Gregory Patches in Geo- metric Modeling}},
author = {Harada, T. and Konnoa, K. and Chiyokura, H.},
year = {1991},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19911038}
}
booktitle = {EG 1991-Technical Papers},
editor = {},
title = {{Variable-Radius Blending by Using Gregory Patches in Geo- metric Modeling}},
author = {Harada, T. and Konnoa, K. and Chiyokura, H.},
year = {1991},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egtp.19911038}
}