Point to Culture: a Point to Click Framework for Serious Games in Cultural Heritage
Date
2020Metadata
Show full item recordAbstract
In this paper we propose Point to Culture, a novel plugin for Unity3D game engine which allows the realisation of simple yet beautiful and historically rich Serious Games in the form of point-to-click adventures, a type of game that is well suited for Cultural Heritage dissemination and promotion. Given the ever growing demand for technologies which enhance Cultural Heritage Serious Games, we provided a complete and modular plugin for one of the most common game engine which allows the development of a game, like an escape room, with almost no line of code needed. Additionally, in order to test the proposed tool, we present a case-study game set in the Benedictine Monastery of Catania.
BibTeX
@inproceedings {10.2312:stag.20201248,
booktitle = {Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference},
editor = {Biasotti, Silvia and Pintus, Ruggero and Berretti, Stefano},
title = {{Point to Culture: a Point to Click Framework for Serious Games in Cultural Heritage}},
author = {Viagrande, Luigi Claudio and Allegra, Dario and Stanco, Filippo},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {2617-4855},
ISBN = {978-3-03868-124-3},
DOI = {10.2312/stag.20201248}
}
booktitle = {Smart Tools and Apps for Graphics - Eurographics Italian Chapter Conference},
editor = {Biasotti, Silvia and Pintus, Ruggero and Berretti, Stefano},
title = {{Point to Culture: a Point to Click Framework for Serious Games in Cultural Heritage}},
author = {Viagrande, Luigi Claudio and Allegra, Dario and Stanco, Filippo},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {2617-4855},
ISBN = {978-3-03868-124-3},
DOI = {10.2312/stag.20201248}
}