Show simple item record

dc.contributor.authorZeidan, Mahmouden_US
dc.contributor.authorPeters, Christophen_US
dc.contributor.authorRapp, Tobiasen_US
dc.contributor.authorDachsbacher, Carstenen_US
dc.contributor.editorCabiddu, Danielaen_US
dc.contributor.editorSchneider, Teseoen_US
dc.contributor.editorAllegra, Darioen_US
dc.contributor.editorCatalano, Chiara Evaen_US
dc.contributor.editorCherchi, Gianmarcoen_US
dc.contributor.editorScateni, Riccardoen_US
dc.date.accessioned2022-11-08T11:44:44Z
dc.date.available2022-11-08T11:44:44Z
dc.date.issued2022
dc.identifier.isbn978-3-03868-191-5
dc.identifier.issn2617-4855
dc.identifier.urihttps://doi.org/10.2312/stag.20221259
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/stag20221259
dc.description.abstractWe present a novel visualization technique for geometry-based visualization of vector fields. Our approach generalizes and combines several existing approaches in a flexible framework using a scalable GPU-accelerated implementation. We map characteristic lines to a variety of glyphs. The user can define multiple cross-sectional shapes that will be used for extrusion. Our system interpolates between these shapes as requested, either based on attributes of the vector field and the characteristic lines or using global user-controlled parameters. Thus, a single characteristic line can use different cross-sectional shapes in different parts to aid the visualization of different phenomena. Transitions can be smooth or discrete and we support highlighting of silhouettes. Additionally, we track and visualize the rotation in the vector field and offer full control of the color mapping, the opacity and the radii along the characteristic lines. Texture-based approaches such as 3D line integral convolution (3D LIC) offer another avenue to vector field visualization. In 3D, they typically rely on sparsely placed seed points. We emulate their appearance with our geometry-based approach through an approximation of the volume integral within our glyphs. Combined with fast order-independent transparency, our GPU implementation achieves fast rendering, even at high resolutions, while keeping the memory footprint moderate.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts: Human-centered computing -> Visualization systems and tools
dc.subjectHuman
dc.subjectcentered computing
dc.subjectVisualization systems and tools
dc.titleVersatile Geometric Flow Visualization by Controllable Shape and Volumetric Appearanceen_US
dc.description.seriesinformationSmart Tools and Applications in Graphics - Eurographics Italian Chapter Conference
dc.description.sectionheadersRendering and Visualization
dc.identifier.doi10.2312/stag.20221259
dc.identifier.pages89-97
dc.identifier.pages9 pages


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record

Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License