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dc.contributor.authorNguyen, Hoang Haen_US
dc.contributor.authorDesbenoit, Bretten_US
dc.contributor.authorDaniel, Marcen_US
dc.contributor.editorVincent Tourre and Filip Biljeckien_US
dc.date.accessioned2016-12-07T17:23:59Z
dc.date.available2016-12-07T17:23:59Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-013-0
dc.identifier.issn2307-8251
dc.identifier.urihttp://dx.doi.org/10.2312/udmv.20161414
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/udmv20161414
dc.description.abstractStarting from GIS data, which are sampled and often inaccurate, this paper presents a method to reconstruct urban road surfaces respecting important geometric constraints selected from civil engineering. We propose a mathematical road surface model based upon road axes and properties. In addition, we introduce a process to produce a mesh representing the roads and the terrain so that roads and terrain match. Experiments and compelling results prove the efficiency of our framework.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectVirtual reality
dc.titleRealistic Urban Road Network Modelling From GIS Dataen_US
dc.description.seriesinformationEurographics Workshop on Urban Data Modelling and Visualisation
dc.description.sectionheadersModelling
dc.identifier.doi10.2312/udmv.20161414
dc.identifier.pages9-15


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