Volume Graphics 2005 2005
Wang, Chaoli; Gao, Jinzhu; Li, Liya; Shen, Han-Wei
A Multiresolution Volume Rendering Framework for Large-Scale Time-Varying Data Visualization
Younesy, Hamid; Möller, Torsten; Carr, Hamish
Visualization of Time-Varying Volumetric Data using Differential Time-Histogram Table
Akiba, Hiroshi; Ma, Kwan-Liu; Clyne, John
End-to-End Data Reduction and Hardware Accelerated Rendering Techniques for Visualizing Time-Varying Non-uniform Grid Volume Data
Wang, Aaron S.; Narayan, Girish; Kao, David; Liang, David
An Evaluation of Using Real-time Volumetric Display of 3D Ultrasound Data for Intracardiac Catheter Manipulation Tasks
Bartz, Dirk; Lakare, Sarang
Scaffolding-based Segmentation of Coronary Vascular Structures
Ryan, John; O Sullivan, Carol; Bell, Christopher; Mulvihill, Niall
A Virtual Reality Toolkit for the Diagnosis and Monitoring of Myocardial Infarctions
Sharp, Richard; Machiraju, Raghu
A Simplified Model for Inhomogeneous Subsurface Scattering
Li, Shengying; Mueller, Klaus
Accelerated, High-Quality Refraction Computations for Volume Graphics
Ahrenberg, Lukas; Ihrke, Ivo; Magnor, Marcus
Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data
Ghosh, Abhijeet; Trentacoste, Matthew; Heidrich, Wolfgang
Volume Rendering for High Dynamic Range Displays
Zhang, Caixia; Xue, Daqing; Crawfis, Roger; Wenger, Rephael
Time-Varying Interval Volumes
Novotný, Pavol; Srámek, Milos
Representation of Objects with Sharp Details in Truncated Distance Fields
Miller, Chris M.; Jones, Mark W.
Texturing and Hypertexturing of Volumetric Objects
Chen, Min
Combining Point Clouds and Volume Objects in Volume Scene Graphs
Takeshima, Yuriko; Takahashi, Shigeo; Fujishiro, Issei; Nielson, Gregory M.
Introducing Topological Attributes for Objective-Based Visualization of Simulated Datasets
Yang, Chuan-Kai; Chiueh, Tzi-Cker
An Integrated Pipeline of Decompression, Simplification and Rendering for Irregular Volume Data
Uesu, Dirce; Bavoil, Louis; Fleishman, Shachar; Shepherd, Jason; Silva, Cláudio T.
Simplification of Unstructured Tetrahedral Meshes by Point Sampling
Bærentzen, J. Andreas
Robust Generation of Signed Distance Fields from Triangle Meshes
Hong, Wei; Qiu, Feng; Kaufman, Arie
GPU-based Object-Order Ray-Casting for Large Datasets
Stegmaier, Simon; Strengert, Magnus; Klein, Thomas; Ertl, Thomas
A Simple and Flexible Volume Rendering Framework for Graphics-Hardware-based Raycasting
Neophytou, Neophytos; Mueller, Klaus
GPU Accelerated Image Aligned Splatting
Xue, Daqing; Zhang, Caixia; Crawfis, Roger
iSBVR: Isosurface-aided Hardware Acceleration Techniques for Slice-Based Volume Rendering