Computer Graphics Forum 1995 / CGF 14 - 3
Ahlers, Klaus H.; Kramer, Andre; Breen, David E.; Chevalier, Pierre-Yves; Crampton, Chris; Rose, Eric; Tuceryan, Mihran; Whitaker, Ross T.; Greer, Douglas
Distributed Augmented Reality for Collaborative Design Applications
Whitaker, Ross T.; Crampton, Chris; Breen, David E.; Tuceryan, Mihran; Rose, Eric
Object Calibration for Augmented Reality
Mazuryk, Tomasz; Gervautz, Michael
Two-step Prediction and Image Deflection for Exact Head Tracking in Virtual Environments
King, Mike
Syntax Channelling and Other Issues affecting Innovation in the Graphical User Interface
Duke, D.J.
Reasoning About Gestural Interaction
Liang, Rung-Huei; Ouhyoung, Ming
A Real-time Continuous Alphabetic Sign Language to Speech Conversion VR System
Johnstone, John K.; Williams, James P.
A rational model of the surface swept by a curve*
Pfeifle, Ron; Seidel, Hans-Peter
Spherical Triangular B-splines with Application to Data Fitting
Veltkamp, Remco C.; Wesselink, Wieger
Modeling 3D Curves of Minimal Energy
Hesser, Jurgen; Manner, Reinhard; Knittel, Gunter; Strasser, Wolfgang; Pfister, Hanspeter; Kaufman, Arie
Three Architectures for Volume Rendering
Or, Daniel Cohen; Fleishman, Shachar
An Incremental Alignment Algorithm for Parallel Volume Rendering
van Hintum, J.E.A.; Reynolds, G.J.
A Multimedia Constraint System1
Haindl, Michal; de Ruiter, Behr
The MADE Help System
Burton, Ed
Thoughtful Drawings: A Computational Model of the Cognitive Nature of Children s Drawing
Or, Daniel Cohen; Shaked, Amit
Visibility and Dead-Zones in Digital Terrain Maps
Takahashi, Shigeo; Ikeda, Tetsuya; Shinagawa, Yoshihisa; Kunii, Tosiyasu L.; Ueda, Minoru
Algorithms for Extracting Correct Critical Points and Constructing Topological Graphs from Discrete Geographical Elevation Data
Busch, Christoph and Eberle, Michael
Morphological Operations for Color-Coded Images
Tanaka, Toshimitsu; Takahashi, Tokiichiro
Fast Shadowing Algorithm for Linear Light Sources
Bao, Hujun; Ying, Jianguo; Peng, Qunsheng
Shading with Curve Light Sources1
Dobashi, Yoshinori; Kaneda, Kazufumi; Nakatani, Hideki; Yamashita, Hideo; Nishita, Tomoyuki
A Quick Rendering Method Using Basis Functions for Interactive Lighting Design
Balaguer, Jean-Francis; Gobbetti, Enrico
Sketching 3D Animations
Bandi, Srikanth; Thalmann, Daniel
An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid Bodies
Snibbe, Scott Sona
A Direct Manipulation Interface for 3D Computer Animation
Yu, Yizhou; Peng, Qunsheng
Multiresolution B-spline Radiosity
ARQUES, Didier; MICHELIN, Sylvain
A new radiosity approach for regular objects: application to ruled surfaces
Slusallek, Philipp; Pflaum, Thomas; Seidel, Hans-Peter
Using Procedural RenderMan Shaders for Global Illurnination
NOSER, Hansrudi; THALMANN, Daniel
Synthetic Vision and Audition for Digital Actors
Boulic, R.; Capin, T.; Huang, Z.; Kalra, P.; Lintermann, B.; Magnenat-Thalmann, N.; Moccozet, L. and Molet, T. and Pandzic, I. and Saar, K. and Schmitt, A. and Shen, J. and Thalmann, D.
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
Benford, Steve; Snowdon, Dave; Greenhalgh, Chris; Ingram, Rob; Knox, Ian; Brown, Chris
VR-VIBE: A Virtual Environment for Co-operative Information Retrieval
Van Reeth, F.; Coninx, K.; De Backer, S.; Flerackers, E.
Realizing 3D Visual Programming Environments within a Virtual Environment
Cazals, Frederic; Drettakis, George; Puech, Claude
Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex Scenes
Stolte, Nilo; Caubet, Rene
Discrete Ray-Tracing of Huge Voxel Spaces
Maruya, Makoto
Generating a Texture Map from Object-Surface Texture Data
Dai, Wen-Kai; Shih, Zen-Chung; Chang, Ruei-Chuan
Synthesizing Feather Textures in Galliformes
CAI, Wenli; CHEN, Tianzhou; SHI, Jiaoying
Rendering of Surface and Volume Details in Volume Data*
Lippert, L.; Gross, M. H.
Fast Wavelet Based Volume Rendering by Accumulation of Transparent Texture Maps
Mencl, Robert
A Graph-Based Approach to Surface Reconstruction
Bittar, Eric; Tsingos, Nicolas; Gascuel, Marie-Paule
Automatic Reconstruction of Unstructured 3D Data: Combining a Medial Axis and Implicit Surfaces
Kolb, Andreas; Pottmann, Helmut; Seidel, Hans-Peter
Fair Surface Reconstruction Using Quadratic Functionals