2015
Balsa Rodríguez, Marcos
Scalable Exploration of Highly Detailed and Annotated 3D Models
Georgiev, Iliyan
Path Sampling Techniques for Efficient Light Transport Simulation
Leizea, Ibai
Development and Improvement of Optical Tracking Methods towards Registering the Deformations of 3D Non- Rigid Bodies in Real Time for Augmented Reality Applications
Grosse-Puppendahl, Tobias
Capacitive Sensing and Communication for Ubiquitous Interaction and Environmental Perception
Guay, Martin
Sketching free-form poses and movements for expressive character animation
Martín-SanJosé, Juan-Fernando
Using natural user interfaces to support learning environments
Averkiou, Melinos
Data-driven Modelling of Shape Structure
Steiger, Martin
Supporting Management of Sensor Networks through Interactive Visual Analysis
Iarussi, Emmanuel
Computer Drawing Tools for Assisting Learners, Hobbyists, and Professionals
Wu, Jun
Interactive Virtual Cutting of Elastically Deformable Bodies
Franke, Tobias Alexander
The Delta Radiance Field
Nguyen, Chuong H.
Data-driven Approaches for Interactive Appearance Editing
Bouaziz, Sofien
Realtime Face Tracking and Animation
Singh, Gurprit
Sampling and Variance Analysis for Monte Carlo Integration in Spherical Domain
Diamanti, Olga
Algorithms for User-Guided Surface Mappings
Kim, Changil
3D Reconstruction and Rendering from High Resolution Light Fields
Thomas, Auzinger
Sampled and Prefiltered Anti-Aliasing on Parallel Hardware
Bus, Norbert
The Use of Geometric Structures in Graphics and Optimization
Gilardi, Marco
A Framework for Local Terrain Deformation Based on Diffusion Theory
Fuhrmann, Simon
Scene Reconstruction from Multi-Scale Input Data
Mindek, Peter
Interactive Integrated Exploration and Management of Visualization Parameters
Jorgensen, Carl-Johan
Scheduling activities under spatial and temporal constraints to populate virtual urban environments
Martinez-Gil, Francisco
Reinforcement learning in a Multi-agent Framework for Pedestrian Simulation
Elhayek, Ahmed
Marker-less Motion Capture in General Scenes with Sparse Multi-camera Setups
Wang, Zhongjie
Pattern Search for the Visualization of Scalar, Vector, and Line Fields
Bernard, Jürgen
Exploratory Search in Time-Oriented Primary Data
Samadzadegan, Sepideh
Printing Beyond Color: Spectral and Specular Reproduction
Weber, Daniel
Interactive Physically Based Simulation — Efficient Higher-Order Elements, Multigrid Approaches and Massively Parallel Data Structures
Joel, Kronander
Physically based rendering of synthetic objects in real environments
Bermano, Amit Haim
Geometric Methods for Realistic Animation of Faces
Jarabo, Adrián
Plenoptic Light Transport
Lawonn, Kai
Illustrative Visualization of Medical Data Sets