An Interactive Visualization System for Large Sets of Phase Space Trajectories
Date
2019Metadata
Show full item recordAbstract
We introduce a visual analysis system with GPU acceleration techniques for large sets of trajectories from complex dynamical systems. The approach is based on an interactive Boolean combination of subsets into a Focus+Context phase-space visualization. We achieve high performance through efficient bitwise algorithms utilizing runtime generated GPU shaders and kernels. This enables a higher level of interactivity for visualizing the large multivariate trajectory data. We explain how our design meets a set of carefully considered analysis requirements, provide performance results, and demonstrate utility through case studies with many-particle simulation data from two application areas.
BibTeX
@article {10.1111:cgf.13690,
journal = {Computer Graphics Forum},
title = {{An Interactive Visualization System for Large Sets of Phase Space Trajectories}},
author = {Neuroth, Tyson and Sauer, Franz and Ma, Kwan-Liu},
year = {2019},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13690}
}
journal = {Computer Graphics Forum},
title = {{An Interactive Visualization System for Large Sets of Phase Space Trajectories}},
author = {Neuroth, Tyson and Sauer, Franz and Ma, Kwan-Liu},
year = {2019},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.13690}
}