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dc.contributor.authorNeuroth, Tysonen_US
dc.contributor.authorSauer, Franzen_US
dc.contributor.authorMa, Kwan-Liuen_US
dc.contributor.editorGleicher, Michael and Viola, Ivan and Leitte, Heikeen_US
dc.date.accessioned2019-06-02T18:27:50Z
dc.date.available2019-06-02T18:27:50Z
dc.date.issued2019
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.13690
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13690
dc.description.abstractWe introduce a visual analysis system with GPU acceleration techniques for large sets of trajectories from complex dynamical systems. The approach is based on an interactive Boolean combination of subsets into a Focus+Context phase-space visualization. We achieve high performance through efficient bitwise algorithms utilizing runtime generated GPU shaders and kernels. This enables a higher level of interactivity for visualizing the large multivariate trajectory data. We explain how our design meets a set of carefully considered analysis requirements, provide performance results, and demonstrate utility through case studies with many-particle simulation data from two application areas.en_US
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectScientific visualization
dc.titleAn Interactive Visualization System for Large Sets of Phase Space Trajectoriesen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersVectors and Features
dc.description.volume38
dc.description.number3
dc.identifier.doi10.1111/cgf.13690
dc.identifier.pages297-309


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  • 38-Issue 3
    EuroVis 2019 - Conference Proceedings

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