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dc.contributor.authorQian, Jiankaien_US
dc.contributor.authorJiang, Xinboen_US
dc.contributor.authorMa, Jiayaoen_US
dc.contributor.authorLi, Jiachenen_US
dc.contributor.authorGao, Zhenzhenen_US
dc.contributor.authorQin, Xueyingen_US
dc.contributor.editorHauser, Helwig and Alliez, Pierreen_US
dc.date.accessioned2023-10-06T11:58:54Z
dc.date.available2023-10-06T11:58:54Z
dc.date.issued2023
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14862
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14862
dc.description.abstractNowadays, parents attach importance to their children's primary education but often lack time and correct pedagogical principles to accompany their children's learning. Besides, existing learning systems cannot perceive children's emotional changes. They may also cause children's self‐control and cognitive problems due to smart devices such as mobile phones and tablets. To tackle these issues, we propose an intelligent companion learning system to accompany children in learning English words, namely the . The IARE realizes the perception and feedback of children's engagement through the intelligent agent (IA) module, and presents the humanized interaction based on projective Augmented Reality (AR). Specifically, IA perceives the children's learning engagement change and spelling status in real‐time through our online lightweight temporal multiple instance attention module and character recognition module, based on which analyses the performance of the individual learning process and gives appropriate feedback and guidance. We allow children to interact with physical letters, thus avoiding the excessive interference of electronic devices. To test the efficacy of our system, we conduct a pilot study with 14 English learning children. The results show that our system can significantly improve children's intrinsic motivation and self‐efficacy.en_US
dc.publisher© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.en_US
dc.subjectinteraction
dc.subjecthuman–computer interfaces
dc.subjectmethods and applications
dc.subjecteducation
dc.subjectinteraction
dc.subjectuser studies
dc.titleAccompany Children's Learning for You: An Intelligent Companion Learning Systemen_US
dc.description.seriesinformationComputer Graphics Forum
dc.description.sectionheadersORIGINAL ARTICLES
dc.description.volume42
dc.description.number6
dc.identifier.doi10.1111/cgf.14862


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