Now showing items 1-10 of 10

    • Automatic Molecular Tour Creation: a Study 

      Larroque, Vincent; Maria, Maxime; Mérillou, Stephane; Montes, Matthieu (The Eurographics Association, 2023)
      Molecular system visualization is a difficult task even for experts as molecules can contain millions of atoms. Our goal is to create a tool to improve the preliminary study of molecules by automatically creating a tour ...
    • Creating 3D Asset Variations Through 2D Style Transfer and Generated Texture Maps 

      Nikolov, Ivan (The Eurographics Association, 2023)
      Generating 3D object variations through style transfer models applied to their textures is an easy way for creating content for games and XR applications. Most workflows focus on either generating albedo textures only ...
    • DropSPH: ISPH Simulation of Droplet Interactions with a Solid Surface 

      Keshtkar, Hossein; Aburumman, Nadine (The Eurographics Association, 2023)
      We present a physically-based model to simulate droplet behaviours when impacted on a solid surface. Our model creates the coalescence, spreading, and break-up deformations that occur when a liquid droplet collides with a ...
    • EUROGRAPHICS 2023: Posters Frontmatter 

      Singh, Gurprit; Chu, Mengyu (Rachel) (Eurographics Association, 2023)
    • Multi-Display Ray Tracing Framework 

      Romero Calla, Luciano Arnaldo; Mohanto, Bipul; Pajarola, Renato; Staadt, Oliver (The Eurographics Association, 2023)
      We present a framework that will provide a highly efficient and scalable multi-display ray-tracing based rendering system capable of utilizing multiple GPU devices to produce high-quality images. Our system integrates ...
    • Non-Separable Multi-Dimensional Network Flows for Visual Computing 

      Ehm, Viktoria; Cremers, Daniel; Bernard, Florian (The Eurographics Association, 2023)
      Flows in networks (or graphs) play a significant role in numerous computer vision tasks. The scalar-valued edges in these graphs often lead to a loss of information and thereby to limitations in terms of expressiveness. ...
    • Parameter-Free and Improved Connectivity for Point Clouds 

      Marin, Diana; Ohrhallinger, Stefan; Wimmer, Michael (The Eurographics Association, 2023)
      Determining connectivity in unstructured point clouds is a long-standing problem that is still not addressed satisfactorily. In this poster, we propose an extension to the proximity graph introduced in [MOW22] to ...
    • Radiance-Based Blender Add-On for Physically Accurate Rendering of Cultural Heritage 

      Méndez, Míriam; Munoz-Pandiella, Imanol; Andujar, Carlos (The Eurographics Association, 2023)
      Despite the Cultural Heritage and Computer Graphics communities are increasingly joining forces to strengthen their collaboration, the study of how light interacts with monuments (e.g. weathering the surfaces or affecting ...
    • Sparse Ferguson-Hermite Signed Distance Fields 

      Bán, Róbert; Valasek, Gábor (The Eurographics Association, 2023)
      We investigate Hermite interpolation in the context of discrete signed distance field filtering. Our method uses tricubic Hermite interpolation to generate a C1 continuous approximation to the signed distance function of ...
    • Synthetic Dataset for Panic Detection in Human Crowded Scenes 

      Calle, Javier; Leskovsky, Peter; Garcia, Jorge; Sanchez, Marti (The Eurographics Association, 2023)
      AI is increasingly being used in public protection by using crowd anomaly detection. This is useful for identifying panic events enabling control forces to act faster. A significant challenge in this field is the lack of ...