An Integrated System for Modeling, Animating and Rendering Hair
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Date
1993Author
Daldegan, Agnes
Thalmann, Nadia Magnenat
Kurihara, Tsuneya
Thalmann, Daniel
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Show full item recordAbstract
There are basically four problems to solve in order to produce realistic animated synthetic actors with hair: hair modeling and creation, hair motion, collision detection and hair rendering. This paper describes a complete methodology to solve these basic four problems. We present how hair styles may be designed with our Hair Styler module. Then we survey the animation model and emphasize a method of collision processing. Finally, we explain how hair may be rendered using an extension of a standard ray-tracing program. We also show applications of our synthetic actors with various hair styles and different styles of mustaches and beards.
BibTeX
@article {10.1111:1467-8659.1230211,
journal = {Computer Graphics Forum},
title = {{An Integrated System for Modeling, Animating and Rendering Hair}},
author = {Daldegan, Agnes and Thalmann, Nadia Magnenat and Kurihara, Tsuneya and Thalmann, Daniel},
year = {1993},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1230211}
}
journal = {Computer Graphics Forum},
title = {{An Integrated System for Modeling, Animating and Rendering Hair}},
author = {Daldegan, Agnes and Thalmann, Nadia Magnenat and Kurihara, Tsuneya and Thalmann, Daniel},
year = {1993},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1230211}
}