Browsing EG UK Theory and Practice of Computer Graphics 2013 by Subject "Computational Geometry and Object Modeling"
Now showing items 1-2 of 2
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Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D
(The Eurographics Association, 2013)The ability to represent real-world objects digitally in a realistic manner is an indispensable tool for many applications. This paper proposes a method for acquiring, processing, representing, and rendering these digital ... -
Geometry-based Algorithm for Detection of Asymmetric Tunnels in Protein Molecules
(The Eurographics Association, 2013)We present a novel geometry-based method for computing asymmetric tunnels and voids in proteins, approximating their real shape with selected precision. Our method combines ideas from Voronoi and grid based approaches for ...