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dc.contributor.authorEigensatz, Michaelen_US
dc.contributor.authorSumner, Robert W.en_US
dc.contributor.authorPauly, Marken_US
dc.date.accessioned2015-02-21T16:18:38Z
dc.date.available2015-02-21T16:18:38Z
dc.date.issued2008en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2008.01121.xen_US
dc.description.abstractWe propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The central idea is to map a given surface to the curvature domain by evaluating its principle curvatures, apply filtering and editing operations to the curvature distribution, and reconstruct the resulting surface using an optimization approach. Our system allows the user to prescribe arbitrary principle curvature values anywhere on the surface. The optimization solves a nonlinear least-squares problem to find the surface that best matches the desired target curvatures while preserving important properties of the original shape. We demonstrate the effectiveness of this processing metaphor with several applications, including anisotropic smoothing, feature enhancement, and multi-scale curvature editing.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleCurvature-Domain Shape Processingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume27en_US
dc.description.number2en_US
dc.identifier.doi10.1111/j.1467-8659.2008.01121.xen_US
dc.identifier.pages241-250en_US


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