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dc.contributor.authorNguyen, Minh Hoaien_US
dc.contributor.authorLalonde, Jean-Francoisen_US
dc.contributor.authorEfros, Alexei A.en_US
dc.contributor.authorDe la Torre, Fernandoen_US
dc.date.accessioned2015-02-21T16:19:38Z
dc.date.available2015-02-21T16:19:38Z
dc.date.issued2008en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2008.01160.xen_US
dc.description.abstractMany categories of objects, such as human faces, can be naturally viewed as a composition of several different layers. For example, a bearded face with glasses can be decomposed into three layers: a layer for glasses, a layer for the beard and a layer for other permanent facial features. While modeling such a face with a linear subspace model could be very difficult, layer separation allows for easy modeling and modification of some certain structures while leaving others unchanged. In this paper, we present a method for automatic layer extraction and its applications to face synthesis and editing. Layers are automatically extracted by utilizing the differences between subspaces and modeled separately. We show that our method can be used for tasks such beard removal (virtual shaving), beard synthesis, and beard transfer, among others.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleImage-based Shavingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume27en_US
dc.description.number2en_US
dc.identifier.doi10.1111/j.1467-8659.2008.01160.xen_US
dc.identifier.pages627-635en_US


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