dc.contributor.author | Wilkes, Curtis B. | en_US |
dc.contributor.author | Tilden, Dan | en_US |
dc.contributor.author | Bowman, Doug A. | en_US |
dc.contributor.editor | Ronan Boulic and Carolina Cruz-Neira and Kiyoshi Kiyokawa and David Roberts | en_US |
dc.date.accessioned | 2013-11-08T10:23:23Z | |
dc.date.available | 2013-11-08T10:23:23Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.isbn | 978-3-905674-40-8 | en_US |
dc.identifier.issn | 1727-530X | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/EGVE/JVRC12/065-072 | en_US |
dc.description.abstract | Multi-touch mobile devices are becoming ubiquitous due to the proliferation of smart phone platforms such as the iPhone and Android. Recent research has explored the use of multi-touch input for 3D user interfaces on displays including large touch screens, tablets, and mobile devices. This research explores the benefits of adding six-degree-of-freedom tracking to a multi-touch mobile device for 3D interaction. We analyze and propose benefits of using tracked multi-touch mobile devices (TMMDs) with the goal of developing effective interaction techniques to handle a variety of tasks within immersive 3D user interfaces. We developed several techniques using TMMDs for virtual object manipulation, and compared our techniques to existing best-practice techniques in a series of user studies. We did not, however, find performance advantages for TMMD-based techniques. We discuss our observations and propose alternate interaction techniques and tasks that may benefit from TMMDs. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | H.5.1 [Information Interfaces and Presentation] | en_US |
dc.subject | Multimedia Information Systems | en_US |
dc.subject | Artificial | en_US |
dc.subject | augmented | en_US |
dc.subject | and virtual realities | en_US |
dc.title | 3D User Interfaces Using Tracked Multi-touch Mobile Devices | en_US |
dc.description.seriesinformation | Joint Virtual Reality Conference of ICAT - EGVE - EuroVR | en_US |