Developing an Application to Provide Interactive Threedimensional Visualisation of Bone Fractures
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Date
2009Author
Wilson, Arline F.
Musgrove, Peter B.
Buckley, Kevan A.
Pearce, Gill
Geoghegan, John
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Show full item recordAbstract
The main research question for this work is: What are the factors involved in developing a three-dimensional (3D) interactive model of a bone fracture and how best may these be addressed? This paper presents work in progress of the development of an Interactive Bone Fragment Manipulation tool which could be used as an aid for pre-operative planning of surgery on complex fractures.
BibTeX
@inproceedings {10.2312:LocalChapterEvents:TPCG:TPCG09:145-148,
booktitle = {Theory and Practice of Computer Graphics},
editor = {Wen Tang and John Collomosse},
title = {{Developing an Application to Provide Interactive Threedimensional Visualisation of Bone Fractures}},
author = {Wilson, Arline F. and Musgrove, Peter B. and Buckley, Kevan A. and Pearce, Gill and Geoghegan, John},
year = {2009},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-71-5},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG09/145-148}
}
booktitle = {Theory and Practice of Computer Graphics},
editor = {Wen Tang and John Collomosse},
title = {{Developing an Application to Provide Interactive Threedimensional Visualisation of Bone Fractures}},
author = {Wilson, Arline F. and Musgrove, Peter B. and Buckley, Kevan A. and Pearce, Gill and Geoghegan, John},
year = {2009},
publisher = {The Eurographics Association},
ISBN = {978-3-905673-71-5},
DOI = {10.2312/LocalChapterEvents/TPCG/TPCG09/145-148}
}