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dc.contributor.authorBærentzen, J. Andreasen_US
dc.contributor.editorKlaus Mueller and Thomas Ertl and Eduard Groelleren_US
dc.date.accessioned2014-01-29T17:43:13Z
dc.date.available2014-01-29T17:43:13Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-26-6en_US
dc.identifier.issn1727-8376en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VG/VG05/167-175en_US
dc.description.abstractA new method for robust generation of distance fields from triangle meshes is presented. Graphics hardware is used to accelerate a technique for generating layered depth images. From multiple layered depth images, a binary volume and a point representation are extracted. The point information is then used to convert the binary volume into a distance field. The method is robust and handles holes, spurious triangles and ambiguities. Moreover, the method lends itself to boolean operations between solids. Since a point cloud as well as a signed distance is generated, it is possible to extract an iso-surface of the distance field and fit it to the point set. Using this method, one may recover sharp edge information. Examples are given where the method for generating distance fields coupled with mesh fitting is used to perform boolean and morphological operations on triangle meshes. [volume graphics] [layered depth image] [distance field]en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modelingen_US
dc.titleRobust Generation of Signed Distance Fields from Triangle Meshesen_US
dc.description.seriesinformationVolume Graphics 2005en_US


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