dc.contributor.author | Romero Calla, Luciano Arnaldo | en_US |
dc.contributor.author | Mohanto, Bipul | en_US |
dc.contributor.author | Pajarola, Renato | en_US |
dc.contributor.author | Staadt, Oliver | en_US |
dc.contributor.editor | Singh, Gurprit | en_US |
dc.contributor.editor | Chu, Mengyu (Rachel) | en_US |
dc.date.accessioned | 2023-05-03T06:05:52Z | |
dc.date.available | 2023-05-03T06:05:52Z | |
dc.date.issued | 2023 | |
dc.identifier.isbn | 978-3-03868-211-0 | |
dc.identifier.issn | 1017-4656 | |
dc.identifier.uri | https://doi.org/10.2312/egp.20231025 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/egp20231025 | |
dc.description.abstract | We present a framework that will provide a highly efficient and scalable multi-display ray-tracing based rendering system capable of utilizing multiple GPU devices to produce high-quality images. Our system integrates advanced technologies, including MPI, CUDA, CUDA IPC, OptiX 7.6, and C++, resulting in a cutting-edge solution for interactive rendering. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies -> Ray tracing; Graphics processors | |
dc.subject | Computing methodologies | |
dc.subject | Ray tracing | |
dc.subject | Graphics processors | |
dc.title | Multi-Display Ray Tracing Framework | en_US |
dc.description.seriesinformation | Eurographics 2023 - Posters | |
dc.description.sectionheaders | Posters | |
dc.identifier.doi | 10.2312/egp.20231025 | |
dc.identifier.pages | 9-10 | |
dc.identifier.pages | 2 pages | |