Animating Sand as a Surface Flow
Abstract
This paper presents a new efficient method for animating sand and other granular materials in 3D scenes. Our method couples 2D and 3D simulation techniques in a physically based way. A surface flow model of granular material-the BCRE model-is used to separate sand piles into two layers: a surface flowing layer and a static layer. The surface layer is simulated using discrete element method (DEM) to capture the detailed flowing behavior, while the invisible and static layer is represented by a height field for efficiency. The matter transfer between the two layers is modeled based on the surface flow equations through a particle interface. We demonstrate that our method leads to significant improvements of computational efficiency compared to standard discrete element method, without sacrificing the rich 3D animation effects.
BibTeX
@inproceedings {10.2312:egsh.20101035,
booktitle = {Eurographics 2010 - Short Papers},
editor = {H. P. A. Lensch and S. Seipel},
title = {{Animating Sand as a Surface Flow}},
author = {Zhu, Bo and Yang, Xubo},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/egsh.20101035}
}
booktitle = {Eurographics 2010 - Short Papers},
editor = {H. P. A. Lensch and S. Seipel},
title = {{Animating Sand as a Surface Flow}},
author = {Zhu, Bo and Yang, Xubo},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/egsh.20101035}
}